Thursday 2 December 2010

Reservoir Dogs on my PC!

Reservoir dogs has got to be one of the most satisfying games I've played lately; tho repetitive and short and all that, it's still a nice and enjoyable experience. I had stopped myself from getting it because reviews were actually bad, specially some IGNorant review around the web that qualifies it as 3.0 "Bad"; but once again, critics show they don't know shit.

Well, Reservoir dogs is a 2006 game by Volatile games and Eidos, based on Quentin Tarantino's movie of the same name, which is an awesome movie, and that was the reason I was wondering why was it such a bad game if it was based on an awesome movie -History has showed us that when movies are turned into games or visceversa, shit is gonna come out, but still I wanted to play this-, the game is a third person shooter with some driving stages. It focuses more on the aftermath of the heist, how everyone got out and the stuff that we didn't see during the film; you are able of playing the five characters from the heist and nice guy eddie and actually the game remains very faithful to the movie -that's gotta be worth a couple of points because that usually never happens-

Well, the game, as I said before, focuses on getting the hell out of the jewel store; the game is separated into 16 chapters where you alternate between on foot third person action and driving as fast as you can without getting you car exploded; there are only two difficulty settings Normal and easy, what the hell is that?! the game's graphics, I must admit, could have been better, I mean, it was 2006, there were nice graphics out there already, but still, it's not ugly either; the characters don't actually look that much like the movie´s charaters, except from Mr Blonde, everyone looks alike, but you know they are not the characters; but I must say something... This is a FUCKING GAME! if you're gonna bitch and moan about how everything does not look like the movie, then go ahead and watch the fucking movie! -or design the game yourself-. The enemies are lazy, besides a couple different ones, they all look the same! you have four non playable characters, first the civilians, there are times you'll see the same guy standing in two different places of the same location -I guess everyone has a twin in this town-; second, the shitty cops, dressed in brown, they are worthless; Third:, the regular cops, dressed in blue, they are a little bother, I could see about five different, so you'll be killing the same guy over and over and over... and fourth, the SWATS, this are a real bother, but killable, they all look the same.

The gameplay is very repetitive, it's just run and gun everyone -the ending you get depends on how cold blooded or professional are you-, you get to the place, you kill everything, you survive a lot of enemies, you get out, rinse, repeat -pretty much like Halo- and the whole game is repetitive too, you do one or two missions on foot, you do a driving mission, then you are on foot again, then you drive, foot, drive, foot, drive... the scenarios are something repepitive too and many people complains about that... but I have an opinion; They are escaping from the same place, how the fuck is the landscape gonna change if they are supossed to come from the same place?! the first missions are the ones I found this problem, but I guess that was the reason, the latter missions are different -a little... I wonder why no one complains about Halo's repetitive levels-

The game is very linear, you don't have much places to go than forward, and that I didn't like, but still, many third person shooters are like that, American McGee's Alice for example, and that game is awesome! During foot missions, you control one of the guys making his way out of the place, the controlls are nice, standard, I couldn't find a problem there, perhaps some moments when you're shooting someone in the head and they don't die, or the locking that is really worthless and you end up not using it and better using the precise shooting that is just a zoom, but besides that, it's ok. You order people around so they open locks, safes or avoid them to touch alarms; you can take them hostages and disarm cops; the blue shits -I mean... cops- don't surrender untill they see you hit the civilian, the SWAT don't surrender untill you have a cop hostage.

You have this adrenaline meter that allows you to do special moves, one is like a bullet time, you move really slow and mark where you're gonna shoot the guy in front of you -Reminds you of a more recent game?...- the second is when you have a hostage, you hit the hostage a lot of times and lit out a cigarrette in one if his eyes, this way you can disarm everyone on location.; you can shoot hostages in the head too. The driving scenes are just that... driving, and surviving. They are not that hard, the controlls are fine -people complained about the controls here, but I thought they were ok, only the brake is a little bad, but besides that, it's ok- the adrenaline bar allows you to speed up and resist car crashes for a while.

You can play the game as you like, you can be a professional and do a nice clean job, or you can -as I did xD- just kill every person on the level. One complain I read too was that crowd control can be hard because you move people around with the mouse look and sometimes that lets you open to be shot by a cop out of sight... but i must say... isn't that what happens in real life? I guess that if I was a criminal with a hostage with a bunch of cops pointing at me and I'm trying to get someone to do what I say, I guess the last thing I'd do is let the cops out of my sight or on my back -IGNorant idiot fuck- also, the complain is that when you neutralize someone and let his out of your sight for a while, the person escapes, and my opinion is the same as before.

Some stuff that does not work well are: First, the Adrenaline system: and don't get me wrong, it's awesome, and the slow motion dying cop covered in blood makes it more awesome, but there are times when you shoot a wave of bullets and if the cop moves a little, the bullets can miss him. Second: Some respawning cops, specially when you've cleared an area and one kills you from the back or when you've disarmed everyone and again, one kills you from the back. Third: some cops taking a full clip to die. Fourth: The lenght -it's very short, I got it in two nights, about six, seven hours- and the fact that it's repetitive -Even with this, you get to enjoy playing it, well, at least I did- Fifth: The characters not being alike -but as i said, this can be obviated later in the game-

Well, to stop boring you, Reservoir dogs is not the most awesome game there is, it's not the revolution of games, it's not the best game out there, but also, it's not a bad game! It's a really enjoyable experience and I assure you you'll have fun while playing it and that will not let you see that flaws. Play it if you can, I really recommend it, besides, it's not that expensive, around ten bucks I guess. My score: 7.0. not awesome, just enjoyable.