Nosferatu is a survival horror first person shooter videogame for the PC, developed by Idol FX and released in 2003 by iGames; after a little research, I haven't found any other games by Idol FX, I just keep finding this one and some other called "Drake", but I don't know what that one is about or anything so I can't say anything more there, but perhaps someone might inform me. It's loosely based on Bram (NOT BRAN) Stoker's "Dracula", or perhaps a little more on F.W. Murnau's "Nosferatu" -By a little I mean just the title and the vampire's character, because the game has little to do with any-
The game begins with you as James Patterson as you arrive late to an old creepy castle on top of a cliff, where your sister Rebbeca is going to get married with the son of some rich Transilvanian Count... by night... I mean, could it be more obvious that something is not fucking right?! anyway, James arrives late and as he gets there, he finds out that something's gone totally wrong when he finds that the luggage of his family is at the entrance and that the main door has been covered with crosses; out of a sudden, he realizes that the Count is a vampire and he must save his family and friends from the dark forces of evil -How did he learn this I have no fucking clue...-
This game adapted something that sounds real cool but fucks things up in the end: The castle is completely random, the rooms and everything aren't the same everytime you start a new game. At first I thought "hey, that sounds good" and thought that it might add up a lot for replay value; and it does, don't get me wrong, but sometimes, the rooms are so random that you don't know where you are or where to go; I have not such a problem with that, but what I hate, is that the random thing, sometimes puts people too far away or in places that are hard to reach and they end up dying just because it was too fucking far!! and when you find a person, you must return to the entrance because that's the safe spot and they give you stuff like garlic or guns, so you don't have too much time to waste running on rooms that look almost the same of to far away places!! Another thing I hate is that the monsters respawn, and when you go back to rescue a person, you find yourself in a room that you had already cleaned, but packed with monsters! and I'm not sure, but the monsters attack your friends and they die!! Something really funny, is that characters jump to avoid things, and they can jump like three or four times their own size and land all stiff.
The ending of the game is pretty, but is a little downbeat, and Nosferatu and later Malachi aren't that of the hard bosses you'd expect; The normal vampires you find creeping out of coffins are more of a fight than the last bosses -and who is Malachi? the prophet from the Bible? did he turn against God? or that creepy kid from Children of the corn?-
To wrap things up, Nosferatu is a rookie, low-budgeted game with some flaws, still, the game is good enough to bypass all those flaws and give out a great gaming experience and a good couple of scares (people, stop fucking focusing on the bad things of games! there are games with glitches for example, Call of Cthulhu: Dark corners of the earth, but they are fucking awesome games! and shouldn't be qualified as bad just because of some thing.) In my actual experience, I had a great time playing Nosferatu and enjoyed every single bit of it; a very recomendable game if you like creepy stuff and old scary movies. Not the best horror game out there, but a great horror game.